A Look at WoW Cataclysm profession preview
Hey, guys, pay attention to WoW Cataclysm, if you wanna to know more, Blizzard has just released a large preview of the major changes coming to professions in Cataclysm. We already know that there will be new recipes to craft and materials to gather, and that there will be another 75 points of skillups required; however we haven't really seen a clear and concise outline of what's changing until now. Listed below are the major changes to the overall professions, as well as new enchants and gem modifications.The details as follow and just read on. Blizzard's full announcement after the break. The highlights: Blacksmithing, Leather working, and Tailoring specializations removed. Blacksmithing, Leather working, and Tailoring will create their starter sets of PvP gear, which will be upgraded with new recipes every season. New elixirs will be about 75% as strong as flasks. An enchanter vanity pet is being added. Engineering is still being designed, but expect new unpredictable gadgets to use on yourself or enemies. Engineering will be able to make powerful bows, crossbows, and guns. Scribes will see a "cleaning up" of minor glyphs. Three new First Aid bandages. New Cataclysm weapon enchantments: Elemental Slayer -- As expected, this enchantment helps players deal devastating damage to elemental creatures. Hurricane -- A stacking haste proc. Heartsong -- Mana regeneration through increased Spirit when chain-casting spells. Many more maximum-level enchantments are still in progress. Gem changes: Hit is now Blue. Mastery and dodge are Yellow. Intellect is now Red. Wryxian While the Cataclysm updates to many of the professions are still deep in development, we wanted to share some of the work that's been going on, as well as a high-level look at any lessons learned or changes to their underlying philosophies during the design process. Please be aware that not all professions have the same extent of information available right now, but each is receiving the same love and attention as the next. Take heed of these teasers as you look forward to your new rank of Illustrious Grand Master! Please enjoy! General Blacksmithing, Leatherworking, and Tailoring Superior-quality items that require more materials than other recipes in the same skill range provide multiple skill-ups. For example, if a recipe takes three times the reagents, it will give you three skill-ups. We didn't feel like we were getting much flexibility from specializations, so they have been removed for all three of these professions. The intent was to help people diversify their profession to feel different from that of other players, but through other professions we've found systems that work better to this end, such as simply making recipes available that you can earn over time. To follow up the previous change, all items that required a specialization are now useable by anyone. Tailoring the high-end Cataclysm items will center around a single cloth type that can be crafted through five different recipes -- each with their own material components and a long cooldown. All three professions will create their starter sets of PVP gear, which will be upgraded with new recipes every season. In general, these are meant to keep pace as an entry-level PvP set below whatever the current Hero Point set is. Alchemy New unique material used by nearly all high-level recipes will be created by alchemists on a one-day cooldown. New Mysterious Potion created with common materials restores health and mana in a massively random range, as well as sometimes granting the benefit of another potion. The health and mana range is from 1-20,000 and is able to crit. The minimum amount restored, however, is scaled upwards by the Alchemy skill, making it a great choice for alchemists to keep for themselves. All potions and elixirs now use the same basic vial type. Flasks still use a fancy vial. New Alchemist Stone. Enchanting An enchanter vanity pet is being added. New Cataclysm weapon enchantment preview: Elemental Slayer -- As expected, this enchantment helps players deal devastating damage to elemental creatures. Hurricane -- A stacking haste proc. Heartsong -- Mana regeneration through increased Spirit when chain-casting spells. Many more maximum-level enchantments are still in progress. Engineering In general, we want Engineering to remain a tradeskill mainly focused on creating fun or useful gadgets for the engineer, but we are exploring options for items that can be sold to other players for profit. Inscription Minor glyphs are woefully uneven from one class to the next right now, so they're a focus for us to clean them up and try to ensure that everyone has minor glyphs they're excited about. New Darkmoon Cards will be added, with hopes they'll all be as awesome as the Greatness card. We'll be adding more major glyphs as well, but in the hopes of making them as balanced as possible, we'll likely wait until after the expansion ships to add any for the new abilities in Cataclysm. New and more desirable off-hand and relic recipes will be added. Jewelcrafting New Jewelcrafting dailies will be introduced. Many cuts are being added to support the new Mastery stat. Some new Cataclysm jewelry recipes have completely random properties, and can sometimes create superior and epic versions. Jewelcrafters will have some fun new (and potentially lucrative) vanity items, including fist weapons, rhinestone sunglasses, monocles, and stardust (sprinkle on players for entertainment). Herbalism, Skinning, and Mining There won't be a new Lotus equivalent in Cataclysm. Alchemists will use the more reliably-found Volatile Life to create the new high level flasks. Herb Example: Savage Leather, the basic Cataclysm leather, can be gathered from most creatures found in the expansion areas and can be converted to Heavy Savage Leather at a 6:1 rate. Pristine Hide, the rare Cataclysm hide, can be found when skinning creatures in the expansion areas, or be converted from Heavy Savage Leather. Obsidian is the new common mineral found when mining in Cataclysm, and can contain gems, Volatile Fire, and Volatile Shadow. Elementium is the new uncommon mineral found when mining in Cataclysm, and can contain gems, Volatile Fire, Volatile Water, or Volatile Earth. Pyrite is the new rare mineral found when mining in Cataclysm, and can contain gems and Volatile Fire. Previous Elementium Ore and Bar used for classic quests will be renamed to Elementium Ingot and Hardened Elementium Bar. We like the gathering perks as they are; not a game-changing bonus but something themed and fun. But as all tradeskills are in the design stages these are still being discussed to a degree. Cooking We liked the cooking dailies that had players picking up items that spawned in the world near the quest giver, so most if not all new cooking dailies will work similarly. First Aid Three new bandages! That's right: THREE! Bandage preview: Fishing New fishing dailies. Yeah, so much about the WoW Cataclysm for you today, what do you think of it? Contact us if you have any good ideas, here have cheap wow gold for you, and if you want to get more, we also have lots of wrath of the lich king cd key, don't lose the chance, just come here and place an order, move on!
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